But while the difficulties associated with Blizzard North's doomed D2R Items are fairly well-documented--with Brevik describing it as an ARPG mixed with an MMO--this second Diablo expansion isn't as well-known. According Brevik, in Brevik who was the author of an extensive design document that included "new categories, brand new zones and new mechanics.
The document was never used in any form because of the issues surrounding Diablo. According to Brevik the document would have included the Cleric class. A piece written by journalist David Craddock suggests that the expansion could have focused on multiplayer and the possibility to create your individual "guild halls."
Diablo Immortal season two will begin on July 7 on the 7th of July at 3.30 a.m. Server time. This is when the second season's battle pass goes live, and it will introduce new cosmetics as well as different crafting materials that players might consider useful. There's a free Battle pass rewards track, and a premium "Empowered" rewards track that can be upgraded by purchasing the "Collector's Empowered battle pass." A new boss for raids, Vitaath the Shivering Death is also available however the high required combat rating for the boss means that many players won't be able to take on her any time soon.
Season 2 will also see the debut of Diablo Immortal's first event with a limited time duration--the Hungering Moon. Between July 15 and 18. Players can gain a new item known as Moonslivers that can be exchanged in exchange for Blessings. After collecting seven Blessings players can exchange them for rewards of random nature. The update for season two introduces balance adjustments to the Wizard and Monk and fixes a variety of issues. Regarding bots in the game, Blizzard is encouraging players to Buy D2R items PS4 use the in-game reporting tools to report bot accounts that might be in use.